Publications

Chapters

book
  • Gottlieb, H., (2014) Designing Digital Heritage Competence Centers: A Swedish Model, in Din, H. and Wu, S. (eds.), Digital Heritage and Culture – Strategy and Implementation, Singapore: World Scientific Publishing.

We were invited to discuss our initiative to address the challenge of building a digital heritage ecosystem within the context of an emerging digital culture. The chapter “Designing Digital Heritage Competence Centers: A Swedish Model” describes the evolution of the Digital Heritage Center Sweden AB from a research studio into a competence center, born out of the need to share existing knowledge and encourage technological advancements with the cultural heritage community, and to ensure a coordinating effort to implement digital technology in museums, galleries and heritage sites.

Available in hardcover or in ebook version on Amazon.

  • Gottlieb, H. (2008) “Interactive Adventures”, in Tallon, L. and Walker, K. (ed.), Digital Technologies and the Museum Experience, AltaMira Press.

The chapter describes next generation of personal museum technologies is a big challenge.  The potential development directions appear infinite: visitor tracking, personalization, multimedia, extending the visit, harnessing visitors own devices.   This chapter explores a direction less walked by others, but equally innovative; the packaging of quite traditional handheld technologies – audio guides and PDAs – into creative guides delivering “interactive adventures”.  Such guides generally build upon established paradigms but deviate from their predecessors in an effort to make the technology invisible to the user. Moreover, they often tailor content to specific visitor demographics and enhance visitor engagement by providing a perspective on content which better fits particular demographic groups. The projects mentioned here try to adhere to all of the above by replacing strict technical devices such as PDAs and mobile phones with everyday things and toys. The discourse centers around three projects which ran at three Swedish museum environments:  Nationalmuseum (Stockholm), Universeum Science Discovery Center (Gothenburg) and Avesta Ironwork (Avesta).